If you haven't been playing The Blackout Club for months on Steam Early Access already, you could do well with a guide explaining the game's best upgrades, best routes and best character builds.
The game throws a lot at you early and keeps piling on as you level up. New enemies, new mission objectives, and new ways to navigate the eerie town of Redacre and its labyrinthine subterranean maze await players with each new effort.
The Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. 1-4 players explore procedurally-generated missions against a fearsome enemy you can only see with your eyes closed. Sign in to like videos, comment, and subscribe.
Use our guide to get situated so you don't spend your early hours grappling with the cult of Redacre.
Play the Prologue
First things first. Though the game does allow you to skip the prologue, don't do that! Not only does it give you great background on the stakes of the story, it also walks you through several important mechanics like learning to read your HUD and how to grapple unaware enemies.
It may be tempting to just dive right in, but as much as we'll teach you in this guide, we can't make up for the fun exposition and first-hand tutorial the game already provides.
Explore The Clubhouse and Pick a Hero Item
Before and between missions, your character will reset in the Blackout Club's base of operations: an abandoned train car in the woods. Scattered on every wall and table are items, both good and bad, that you'll want to read about.
Here you can learn about how stationary devices such as acoustic mines and speed traps work, and more importantly, how to deactivate them.
You can also explore the skill tree available to all players. Major and minor powers are on offer and can grant you boons such as a surveillance drone or the ability to start a game with a lockpick already in your inventory.
Below we'll recommend our favorite character build, but it's worth knowing what's there in case your playstyle differs.
The most important part of this pre-mission moment is picking your hero item. We already have a lengthier guide dedicated to just that, but to reiterate quickly, there are three items:
- Stun gun
- Grappling hook
- Crossbow
Stun Gun
The stun gun allows you to disable enemies up close in a way that is more effective than jumping on them for impromptu piggy-back rides.
Grappling Hook
The grappling hook can be strung up anywhere and can open up new pathways in very satisfying and often critical ways.
Crossbow
The crossbow may be the least effective at first, but if you want to incapacitate enemies from a distance, it's your only option. Once you find tranquilizer darts, you can fire them from far away, making you the only kid in the club with such an ability.
Grass, Carpets, and Foam Help You Stay Silent
As the game puts a huge emphasis on stealth, you're going to want to know exactly how much noise you're making. If you're crouching on grass, carpeted floors, or foam from a foam grenade, the answer is that you'll be completely silent.
So long as you stay crouched, you won't make a sound. Combine that with the game's many shadowy corners and you'll move like a ghost and be well hidden from sleepers and lucids alike.
Learn The Map But Prepare for Changes
While the map opens up piecemeal with every new skill level you gain, for the most part, it's a static neighborhood. The same secret tunnels from closet to maze will always be there, but it's a lot of the smaller details that change with every mission.
- Objectives are procedurally generated
- Supply boxes may move around from mission to mission
- Enemy locations and patterns vary greatly
Still, there are a few hotspots to prioritize.
Treehouse
We love the treehouse in the backyard of 919 Hoadley Ave. It's the two-story house with the ladders and scaffolding out front. You'll need one person on your team to have the grappling hook to reach it. They can then climb up and let down a rope ladder or the rest of you can climb up the hook's rope, too.
There's almost always one green supply box up there, and often there are two. As each box has 1-2 items inside, you could start fast with four handy items.
Backyard Maze Entrance
In the maze below the town, we also really love making time for the entrance in the backyard of address 921 Hoadley Ave. Conveniently, it's the one right next to the treehouse residence.
Heading down the ladder behind the door in the grass is often met by another green supply box, and once you creep down the rock tunnel to the room called 920 Observation, there are five spots in this one room that may house more supplies.
Often, any three of these spots are utilized in a given playthrough. Plus you enter on top of the room. Unless you startle the enemies usually walking below, they won't climb the ladder, giving you time to prepare.
Avoid Combat, But If You Must Engage, Hide The Bodies
We play this game very slowly and deliberately, and we love it that way. It's clearly designed for stealth even as it allows for faster and looser playstyles as well — as long as they're willing to deal with the consequences.
We'd say it's almost always better to dodge an enemy than fight them, but if things do get rough and tumble, make sure to hide the body after.
If you knocked out an enemy, you can pick them up and move them out of sight of their allies. Too many sins and The Shape begins to pursue you like Nemesis in Resident Evil 3.
Note that carrying bodies is very stamina intensive and a bit loud. However, if you can sneakily move bodies to a less-trafficked area, it's totally worth it.
Play To Your Strengths, and Complement Your Teammates
While complimenting your team is a great practice, too, what we mean is complementing them. See the difference?
The Blackout Club is an immersive sim, so it allows for players to choose their own routes and playstyles in supremely satisfying ways as we said in our review. As it's also a four-player co-op game, that means you can put together an Avengers-like squad of varied abilities, powers, and playstyles.
Like any team-based game, it's best that each player chooses a specific role for each round. Don't choose the same things your teammates choose.
If your teammates already have a stun gun and a crossbow, it's probably a good idea to take the grappling hook. Likewise, if you've already got someone on your team using the distraction power, maybe you'd be better off with the sleeper hold or the drone.
Lastly, always remember that playing in co-op awards XP multipliers by default, no matter how you fare. It'll always be more lucrative to play with others -- and usually easier, too.
If The Shape Comes for You, It's Coming Only for You
As the game instructs and as we said before, The Shape arrives when too many sins have been reported. It seems about three sins will result in the invisible monster arriving relentlessly pursuing you.
However, if you're playing in co-op, take note that whoever summons The Shape by sinning is the only one it's out for. Knowing that may mean other unthreatened allies can roam free and possibly complete the mission.
If someone gets caught by The Shape, they'll do its bidding and roam the neighborhood, flashlight in hand and ready to tell on you if you're sighted.
But all is not lost: you can sneak up on your allies and awaken them from their antagonistic trance, getting them back on your team.
Our Recommended Character Build
All of these tips lead us to our final suggestion: how to build your character.
While the game smartly balances all sorts of character builds, our favorite has been the early combination of the surveillance drone and the grappling hook. Both have saved us from more jams than we can count.
The hook opens up the levels in awesome new ways, and whenever we're traveling across the ceiling support beams like it's Dishonored, we know we've made the right choice.
The ability to remotely scope out an area with the drone is huge, and the first two upgrades allow it to be a distraction device and a recording device, so you can reroute baddies when they're closing in and take your evidence photos from long range.
Leveling comes pretty slowly in The Blackout Club, so it's important you get it right early. We think focusing on the major powers branch, and particularly the drone, is much more beneficial than the minor powers. While they can award you with items from the get-go, which is nice, once you know the supply box hotspots, you can usually make do with hitting those spots first and spending your hard-earned skill points elsewhere.
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Hopefully, this guide helps you get started with The Blackout Club on the right foot. For more tips and strategies, be sure to head over to our Blackout Club guides page.
WHAT IS THE BLACKOUT CLUB'S AGE RATING?We are confirmed to have an ESRB-M rating and a PEGI-16 rating.ESRB - M Sexual Themes, Blood, Drug Reference, Violence, Strong Language.PEGI 16 - Violence, Bad LanguageWHAT SOFTWARE DID YOU USE TO MAKE THE BLACKOUT CLUB?We are using the Unreal Engine, with some modifications.ARE YOU USING DEDICATED SERVERS?:No, matches are hosted P2P since the game is co-op focused and we don't have the same concerns of a competitive game. The person who hosts the mission is also the host of the server, and has the ability to kick people from the session.CAN I STREAM THE GAME/MONETIZE MY VIDEOS PLAYING THE GAME?You can find. Thanks for checking us out!)HOW DO I SET MY LOBBY TO FRIENDS-ONLY (PRIVATE) INSTEAD OF ALLOWING ANYONE TO JOIN?You can change your session from Public to Friends-Only in System Menu - Options - Network Options.You will also be prompted to set this when hosting a new session from the Mission Table menu in the Hideout.WHERE DO I CHANGE LANGUAGE? WHAT LANGUAGES ARE SUPPORTED?The language options are in Options Gameplay.Audio is English-Only, but we support subtitles and UI translations in French, German, Spanish, and Russian.WHAT DOES THE SACRIFICE MENU DO? HOW DO I RESET MY CHARACTER?At the Sacrifice Menu (the little altar with candles in the Hideout's second train car), you will see a little button that says 'Sacrifice Character'. Field of fireflies.
You will have to make a selection who to sacrifice to.When you sacrifice your character, you will be taken back to the Character Creation screen, and your XP, Level, and Powers will reset. All of the XP that you gave up with your sacrifice will be added to a Leaderboard so you can see who has sacrificed the most XP so far.You will not lose your journal progress or clothing/gesture unlocks. You can use the customizations from the avatar you sacrificed on your new avatar right away. However, you will be a Level 1 character again, so this means you will need to unlock your powers and the map areas again.WHAT IS THE STALKER?
HOW DO I PLAY AS A STALKER?The stalker is an alternate mode of the game and very different to the primary experience (The primary experience is 1-4 player co-op PVE).In this mode, you play a solo kid with no powers except the ability to travel using the Red Doors. Your goal is to film the club member players and report their sins without getting caught. If you are caught, you are kicked from the game and your total evidence score is added to a leaderboard.
If all other players are suppressed by The Shape before you are caught, your score will be added to the leaderboard as well and you will earn a Stalker Dossier.The Stalker Mode feature unlocks once you hit level 5. As a Level 5 host, your multiplayer sessions will be available for invasion by a Stalker if you have at least 2 players in the session.After you have been invaded by a Stalker, you will earn a Stalker Dossier, an item which allows you to exit the Hideout and enter the Stalker Van, where you can start a mission as a Stalker kid (with a different avatar).
You can earn more Stalker Dossiers by being invaded again by other Stalkers.You can disable from participation with the Stalker feature in the Options menu. Deactivating this mode will zero out your inventory of Stalker Dossiers and you can be invaded one more time, but after that you will never be invaded again. You can tell if a game session can be invaded by looking for a special icon in the 'Join Mission' lobby screen next to that session.WHAT IS THE ENHANCED HORROR SYSTEM?Enhanced Horror allows your microphone to be heard and voice to be recorded under particular circumstances in game. This is an opt-in only feature, meaning we will not listen to your microphone unless you explicitly choose to enable this in the game. You can opt-out again at any time. It will not affect your voice chat settings, you can still turn off the ability of fellow players to hear you (if you prefer a 3rd party voice application) without sacrificing the Enhanced Horror experience.Note: This doesn't mean normal enemies on patrol will hear you, but rather more supernatural elements of the game will become enabled.
Certain features, such as the Ritual system, require that you opt-in to Enhanced Horror.It should be noted that there is no guarantee that opting-in to this feature will lead to an encounter with these supernatural elements, though all players will benefit vicariously from listening to the results of these interactions. You do not need to be opted-in to this feature to hear most of these results. If you have parental settings to prevent certain voice chat features, you will also be unable to opt-in to this feature and it will not work properly. (Note: the game is M-rated by the ESRB and PEGI 16)This data will never be sold to a third party. It is only used for in-game content. When you record a ritual using a Light of Rebellion in the Hideout, this is an example of when we collect recorded voice data. When you hear a dream after returning from a successful mission, that is an example of you hearing that recorded voice data used for in-game content.
There are other examples, but it is getting into heavy spoiler territory (see next paragraph).